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The hull of the spaceship, its wings and motor(?) pods were built using Ray Dream Studio 5. I imported the result into Bryce, and added some pods underneath the hull (originally intended to hold landing gear), lights, and the cockpit. I could probably have done all this in RDS, but the modeller still intimidates me. The spaceship was actually intended for use in a different scene, but as that was progressing rather slowly, I decided to re-use it.
Some minor touching up was needed to remove visual artifacts.
Early drafts of this image showed the ship in low flight over a mountainous landscape, hence the filename; 'TFR' is an acronym for 'terrain-following radar', a system which allows aircraft to follow the contours of a landscape closely and automatically. (When I was a child, we had a cottage in the far north of Scotland, in an area that the air force used for training. I used to watch the Jaguars fly along the line of the headland and out over Dunnet Bay. The headland drops a couple of hundred feet sheer down to the sea; with terrain-following radar engaged, so did the jets. It was rather impressive ...)
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