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The 'helmet' is a simple sphere with a glass material applied, and reflects two of the lights illuminating the scene - blue and red radial lights placed either side and in front of the seated figure. A third light illuminates the figure's torso and legs from below.
The 'cockpit' area in which the figure sits is composed from Booleaned primitives. The seat is a free form shape made in Ray Dream Studio. The control handle in the figure's right hand is made from various primitives.
There are lots of things wrong with this - the figure's position is very unnatural (it's actually seated with its legs pulled up in a posture that would be very hard for any male human to maintain for any length of time) and the spherical fishbowl helmet is a little silly. I thought of replacing it with a more complex modelled helmet, but the effect of the reflections was so attractive that I decided to leave it as it is. |