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The scene models a space station - in fact, an artificial world - built from a series of Bernal spheres, self-contained lifesystems that spin on their axis, providing rotational 'gravity' for the people living inside them. (Actually, full 'gravity' is only available at right angles to the axis of rotation; the poles are in microgravity, and points on the inner surface of the sphere experience declining gravity as they move towards the poles). This image shows a close-up of the hull.
The station was built fairly conventionally from primitives, using Boolean operations where required. The hull texture was originally made using a 2D PICT texture which is almost undetectable in the final image. The actual texturing that you see is a Wenger texture used as a texture gel on an orange light positioned slightly above and to one side of the model. It works - in my humble opinion - quite startlingly well.
This is another very dark image that looks fine in 24-bit colour, but ends up almost too dark in anything less. |