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Outrig

[3K/48K]

A.D. 3000: corporate architecture still sucks.


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Dimensions:
640 x 480 x 24-bit [48K]
Date:
21.04.1999
Scene file size:
4502K
Render time:
n/a
Platform:
Power Macintosh 7600/120
Applications:
Bryce 4

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Comments:

A first experiment with Bryce 4, the buildings in this scene are built from primitives. The waves at the base of the rigs and the tower - which work best in the case of the tower and rather less convincingly in other cases - are terrains to which the 'foamy seawater' texture has been applied.

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